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17. Apr 2003 - 00:00:00
Tillykke med fødselsdagen !
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[Laus]'erne ønsker [Laus]Smoelf-dk tillykke med fødselsdagen. [Laus]Smoelf-dk er gået hen og er blevet 24 år - sikke noget
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Af : [Laus]net.dk
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17. Apr 2003 - 00:00:00
Tillykke med fødselsdagen !
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[Laus]'erne ønsker [Laus]Kratlusker tillykke med fødselsdagen. [Laus]Kratlusker er gået hen og er blevet 52 år - sikke noget
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Af : [Laus]net.dk
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16. Apr 2003 - 14:01:03
Go´ Påske!!
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[Laus]'erne ønsker allen en god påske.
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Af : Pingvin
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9. Apr 2003 - 06:23:26
Nyt map
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Nyt map lagt op til download. Det drejer sig om Horror af MCinBigD, Thnom, No_Fear, Lt1.
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Af : [Laus]Freshman
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8. Apr 2003 - 10:11:44
Tale of Terror !!
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Last Friday evening, Silicon Ice Development had a small gathering on TeamSpeak2 to discuss the progress of our current development cycle, get an update on the play testing and distribution. Each team member in attendance gave us a synopsis on development. Density reports having pinpointed some code that was server crashes and removed it. The bomb code is still being worked on, as is the explosion for when the timer reaches zero. TwentySeven is nearly finished with the ARIES2 code, that will use new models for hit detection once implemented.
Miles and Bladekiller have been busy reskinning models, heads and weapons. Currently, there is currently one set of skins (TAG & SWAT) completed. We will also be reskinning the arms/hand models for the next release. CrazyButcher has completed the new G36 model, as Miles has been working on skinning it. Both Bladekiller and Miles are still working on creating more heads. Since the team skins are going to be set by the level designer, gamers will only have to choose male or female and skin color. Thus, adding more heads will give gamers a bit more variety. In addition to all the skinning going on, we are also working on getting a few different bomb models created. Currently, there are three under development, from a block of C4 attached to dynamite, to a briefcase bomb. We have also remodeled and skinned the silencer.
Currently there are fourteen levels that are undergoing beta testing. Some of these levels, as we have mentioned before have very few changes, while others are complete rebuilds or all new levels. SweetnutZ has released an updated version of Casa, that is being used for Bomb/Defuse. He also released Siberia for internal testing, still some minor work to be done, such as the addition of locations on the level. Together with the currently levels SID has created, we are at approximately 35 levels. Some of these levels will not make the final cut, based on how we are going to distribute the next version. Guess you should brace yourself now, there will not be an upgrade released, you will be required to download an all new version of Urban Terror once there is an official release. Levels will be selected based around three categories, Team Survivor, Capture the Flag, and Bomb & Defuse. There will also be some "other" levels added, that suite multiple game modes.
NOTES: You will notice some new features and information in the screen shots. Featured today are ut_crenshaw by INVIS, ut_casa by SweetnutZ and ut_precinct by WetWired. The scoreboard in the top right corner can now reflect unique team names. You will also notice a "The BOMB has been Planted!" message. You can now point your crosshair at a teammate and it will reflect their name, along with health status (notice green bar).
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Af : Pingvin
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Kilde : Urban Terror
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6. Apr 2003 - 14:11:58
1. Apr 2003 - 10:39:34
Urban Terror's fremtid ?
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Som nogen af jer måske ved, er jeg nærmest afhængig af Dragonne's radioshow. Det har medført at jeg er kommet til at kende Drag rimelig godt, og vi sidder ofte og sludrer om Urban Terror og alt mulig andet. Igår sad vi så og sludrede på IRC, og der viste han mig et billede som jeg synes I skal se:
Til dem der måtte være i tvivl, så er det altså forsiden til et DVD cover (den slags kommercielle spil ofte bliver leveret i). Jeg prøvede forgæves at pumpe ham for flere oplysninger, men han var ikke meget for at snakke. Jeg lover at jeg nok skal prøve at få mere info, og evt. et billede af bagsiden ud af ham i de nærmeste dage.
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Af : [Laus]Rednex
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30. Mar 2003 - 23:07:07
Lowdown on Levels
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Time to fill your heads full of many things that Silicon Ice Development has going on as we are deep into this development cycle. As some of you might have read on our Silicon Ice site, we welcomed, Dick Dastardly to the development team. Look for his new levels in the upcoming release! Recently, ut_nimrod began alpha testing and is the latest creation from Dick Dastardly. "This map is very loosely based on the storming of the Iranian Embassy by the SAS in 1980 (an operation code named Nimrod), although the action here takes place in a hotel rather than an embassy. So far TDM, TS, C&H and CTF are supported with a maximum of 20 players," says Dick.
Dragonne, our Lead Level Design spoke with WU earlier in the week and filled us in on what he and WetWired have been working on. While there is not a test version of this level ready, the working name is ut_hangar (at least that is the map file name). Speaking of WetWired, ut_precinct is currently being tested for release. From "down under" Tub sends news that the testing on ut_village2 is going well, as there continue to be some minor changes on the level. This level will incorporate the new bomb/defuse game mode. We also get word, "Algiers is coming along well," says Tub. This is the current level he is working on which is about two-thirds complete (not quite ready for screen shots).
Currently, there are about 14 levels undergoing some form of testing. This includes some of the currently levels, Docks, Rommel, Mines, Twinlakes and Uptown. There have not been layout alterations to these levels, but minor technical issues, such as spawns, lighting and clips have been updated. The only level that has undergone a major change has been ut_streets. What started as a simple rebuild has really turned into an all new project, thanks to INVIS. While the basic layout from the original level is still present, as are some of the structures, the level has been updated to include CTF and the new bomb/defuse mode.
For more information and discussion about the upcoming release including, weapon tweaks, skins, features, new game and updated/new levels Click on Urban Radio and download today's shoutcast. It was sort of a developer's roundtable, as Bladekiller, Miles, Dragonne and INVIS stopped by to talk about testing.
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Af : Pingvin
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Kilde : Urban Terror
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28. Mar 2003 - 01:41:34
Afstemning...
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Ja, det måtte jo ske før eller siden... Et eller andet fjols fandt det nødvendigt at stemme intet mindre end 57 gange i træk ! Stemmerne er nu fjernet.
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Af : [Laus]Rednex
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19. Mar 2003 - 19:25:14
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